Duke Webem Archives: November 2007
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20 November 2007
Mass Effect
For what it achieves in delivering a compelling narrative and wonderful atmosphere, BioWare deserves a huge amount of credit, as there are few games that come anywhere near it in this regard. The dialogue system, and the impact it has on individual missions and the game as a whole is exceptional, adding greatly to the [...]
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13 November 2007
Assassin’s Creed
It’s a fitting end to a game that starts off brightly, wriggling elusively as you try and grasp what’s going on, delighting in the mechanics and beautiful visuals, before sinking into a pattern that, while fairly gratifying, never evolves and ultimately becomes a bit boring, and quite amazingly repetitive. After each briefing, you travel the [...]
