The Duke

14 December 2009

Bayonetta

The result is a game that exemplifies so much of what commentators claim has died in the Japanese game industry. A blast of creative brilliance, both technically accomplished, strategically deep and infused with rare imagination, Bayonetta represents the pinnacle of its chosen niche.
(Eurogamer, 9/10)

Bayonetta flies so astonishingly close to perfection. While in essence it’s cast from the same mould as Devil May Cry and the games that followed in its wake, Platinum Games have flourished that template with an imagination that’s impossible not to be charmed by, with Bayonetta’s first five hours enthralling and its latter seven absolutely mesmeric. Indeed, such is the mastery on display here that it’s not Devil May Cry, Ninja Gaiden or God of War that’s the best point of reference but Super Mario Galaxy, and not just because of that game’s shared taste for turning the world on its head – no other title has astounded us with such a steady stream of escalating wonders. Bayonetta, consider us bewitched.
(IGN, 9.6)

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