The Duke

11 November 2008

Mirror’s Edge

There’s something broken thematically, deep within Mirror’s Edge: it tells you a rambling story about freedom even as it confines you to the tight squares of its own personal hopscotch court, and for many that will be one wrong-footing too many. But for those who can shrug off the contradictions and the limitations, ignore the tearing cityscape and lingering qualms about value for money, this will shove you so deeply into the experience of being in someone else’s body, and taking it on a terrifying, breakneck joyride, that nothing else will matter. If you’re still undecided, I suggest a leap of faith: after all, you may be one of us who end up loving it.
(Eurogamer, 8/10)

For these misgivings, there’s no doubting that Mirror’s Edge is a special game. More than just unique, it’s a thrilling and stylish venture to untapped territory that’s assured in its firstperson take on platforming. Though an inane plot and limp combat see it falter briefly, the strong visual design and dynamic mechanic ensure it still emerges as a game to be celebrated.
(IGN, 8.3)

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