The Duke

26 June 2007

Overlord

Overlord may remind the more experienced gamer of a mass of things, but it’s only so identifiable as they’re conventions which relatively few games have used successfully. And when a few quick clicks send a spindly-limbed wave heading over to cause havoc, it’s its own thing. As much of a monster as you are, when you see a powerful succubus flying through the air, covered by your little green guys, holding on with one hand and stabbing desperately with the other, you end up feeling… well, a little parental.
(Eurogamer, 8/10)

Overlord takes everything you think you know about the fantasy genre and turns it upside down, then adds a dash of mild violence, a splash of toilet humour and a twisted storyline. The Minions are a novel creation and ensure Overlord’s gameplay is like nothing else on Xbox 360. Commanding the chattering mass of destruction is thrilling and it never becomes tiresome, thanks to different Minion types and the urge drive to collect new or bizarre weapons and armour for them. Admittedly the puzzles are a little linear and there are times when you’re required to backtrack through levels, plus the simple multiplayer will hardly set the Live world on fire. But if you’re looking for a barrel of laughs and a game that’s both interesting and fun at the same time, prepare to bow down to Overlord.
(IGN, 8.1)

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