The Duke

12 September 2008

Ninety-Nine Nights Weapon Locations

Inphyy:

L1: Temple Sword: Default

Klausorus: Attack power & range Plus 50%, Orb attack length plus 30 % – S rank reward at Eaurvarria Mountains.

L2: Bloody Rose: +15% to range – Chest near start of Eaurvarria Mountains – First N/W dead end.

L3: Blaze Sword: Attack and critical rate + 10%, Range +20% – Chest near Eaurvarria Mountains Boss.

Orb Sword: Range +25%, Orb appearance +15% – Chest in Outside Wyandeek mission. Center of goblin camp near a large boulder. Also found in Fort Wyandeek mission in the last area west path.

L4: Phoenix Blade: Range +30%, Attack + 20%, Defense and orb attack length +10% – Chest in the Fort Wyandeek mission. Final area at the end of east path.

L6: Amethyst Saber: Attack +40%, Critical +50%, Orb appear +10% – Chest in Ywa-Ue-Uar.

L7: Prominence: Attack range plus 50%, critical rate & orb gauge charge rate plus 30%, Trample attack power x2 – “A” rank reward Pholya Flatlands.

Aspharr:

L1: Temple Spear: Default. No bonus effects.

L2: Earth PikeAttack range & critical rate + 10% – Treasure chest in Eaurvarria Mountains. Northeast dead end.

Knight Lance: Attack& defense +20%, speed + 10% – Random drop in Eaurvarria Mountains. I got it after a 500 hit combo.

L3: Blue Lance: Attack Power + 10%, Attack range + 40 %, Critical + 30 percent, and speed plus + 15 % – Chest in Fort Wyandeek mission. Look behind your starting position.

Water Spike: Attack Power+ 20%, range up 30%, Orb appear + 15% – Chest in Castle of Varrvazarr mission. Located in the top right of the main area through a blinding blizzard. Make it to the end and you’ll see a chest.

L5: Bryunak: Attack power plus 70%, Speed and red orb appearance plus 30 %, Attack range plus 50% – Castle of Varrvazzar S rank award.

Crystal Spear: Attack + 30%, Range +50 %, Orb attack duration +20% – I got it in the upper left dead end in his Fort Wyandeek mission. It’s the village where he and Inphyy have their moral discussion about civilians

L7: Neredis Spear: Attack range +40%, critical rate +50%, Orb gauge charge rate +30% –
“S” rank in Ywa-Ue-Uar

Myifee:

Level 1: Double edge: Default. No bonus effects.

L2: Double sword: Range +15%, critical rate +10% – Felppe village, rescue 2 villagers first – chest behind church.

L3: Tornado: Attack +10%, Range + 20%, defense + 25% – Chest in Bastide of Varrgandd. South of main courtyard before you meet Tea Tea.

L4: Dual Crescent: Attack & critical rate +20%,Range +30% – Chest in Ice gate. North of Gate 4.

L5: Tempest: Attack & critical rate +60%, range +50%. Null critical damage received. -Bastide of Varrgandd. To get the Tempest, if you look at the last area (the huge open area) you see a trident shaped thing on the map. On the middle of that trident there is a circular shape. In the actual game there is a statue there. There should be a chest near that statue.

L6: Black Ox: Attack & range +40%, defense +20% – Chest in Everr Mountains. On the S/W path from your starting position.

L7: Ansalar: Attack & range +50%, Speed, orb attack and orb appear all +30% – Chest in Pholya flatlands. When you go to defend the bridge, it’s a short distance N/E of the bridge.

Tyurru:

L1: School Staff: Default. No bonus effects.
Wizard wand: Attack +10%, Critical rate +20% – Chest near North gate in Bastide of Varrgandd. W side, first dead end.

L2: Antique rod: Orb appear rate plus 20%, critical rate plus 40%, speed plus %10 – Bastide of Varrgandd get an A rank.

L3: Mana wand: Allies attack power +20%, Speed +10%, Orb attack& appear +30% – Eaurvarria Mountains chest..

Rainbow wand: Attack + 60%, Speen and orb appear rate +20% – Eaurvarria Mountains clear stage with 2,000 + kills.

L4: Prime Key: Attack & orb gauge charge +20%, critical rate +40%, Orb appear +10%. Chest in Fort Wyandeek – N path.

L5 Memory mace: Attack and Critical rate plus 50%, speed plus 20%, item drop rate plus 60% – Pholya flatlands achieve A rank.

Klarrann:

L1: Antique Icon: Default. No bonus effects.

L2 Roar: Attack & range +10% – Kill the first troll you meet.

L3 Punishment: Attack power, Attack range and Defense all plus 20% – In bastide of Varrgandd get an A rank award.

Sentence: Attack, orb attack and orb spark gauge +50% – Bastide of Varrgandd save all the citizens then item drops.

L4: Sentinal: Attack & range +30%, critical rate + 20 – Chest in Fort Wyandeek. After passing the last gate into the final area it’s in a nearby cul-de-sac to the west.

L5 Staff of slumber: Range +40%, Critical rate +100%. Kill all foes near start of stage in Pholya Flatlands.

Cane of Faith: range +40% Defense and Guard break +50% – Chest in Pholya Flatlands. On the southern edge of the map, it’s on the east side near some trees.

Dwingvatt:

L1: Twin fang: Default. No bonus effects.

L2: Assassin’s dagger: critical rate + 20% – Chest in Bastide of Varrgand. Path on way to temple.

L3: Devil tooth: Attack +40%, range +80%, Speed +20%, Orb gauge charge +50% – Ice gate. Destroy a lamp(torch) post. At the main Ice gate’s … well gate (last area) hug the fortress wall and go east until you hit the mountains. Now follow the mountains north past 2 sets of 2 large pillars. A very little bit further (still hugging the mountains) you should find this elusive lamp post in a small almost hidden alcove. Destroy it with Orb spark (blue gauge) it should be in the base of the ruined Post.

Khukuri: Attack and range +20%, critical rate +10% – Chest in Bastide of Varrgand. Dead end West of Temple.

L4: Black Scimitar: Attack +40% range +30% – Chest in Ice gate. N/E of gate 5.

L5: Nemesis: Attack +40%, Defense and Critical rate +50% – Chest in Castle of Varrvazzar mission. When you have to kill the king and his three sons, head east until you run into some REALLY thick fog. Hidden in the fog is a chest containing Nemesis.

L6: Hell’s Dagger: Attack & guard break +50%, Critical +100% – Chest in Pholya Flatlands. Going south from the center of the map it’s near some pillars. Or conversely, going north from where you rescue Dwykfarrio it’s near some pillars.

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