The Duke

18 August 2009

Wolfenstein Multiplayer Details

Ensuring a deep variety of action, Wolfenstein provides gamers with an assortment of interlinked missions that drive an intense, story-driven combat experience; while the Wolfenstein multiplayer experience continues the world-renowned tradition of class-based team objective gameplay with a full arsenal of conventional and supernatural weapons for addictive online warfare.

Wolfenstein Multiplayer Modes

TEAMS

There are two teams in the game, each capable of holding six players. So each match can be up to 6 vs. 6 – with hosts being able to reduce the maximum players when creating a server.

The Resistance – residents of the city of Isenstadt who have taken up arms against the Nazis in an attempt to stop their experimentation and violence against the citizens of Isenstadt

Axis – German soldiers who must protect their experiments so that their army can win the war.

GAME MODES

Team Deathmatch – Battle to the death. Take up arms with either the Resistance or the Axis. Team with the highest score wins the round.

Objective – Help the Resistance complete objectives to thwart the Axis, or help the Axis defend their research and experiments.

Stopwatch – Take turns completing the objectives in this timed mode. The team with the fastest time wins the round.

VEIL POWERS

Each class in the game now has access to the Veil. While every class can enter the Veil, each of them also have their own specific Veil Power, and these are detailed below. Entering the Veil or using a Veil power will drain a player’s Veil energy and he will have to wait for it to recharge, or find a Veil pool to recharge it faster.

WEAPONS

MP40 – Standard issue submachine gun. The MP40 has a good rate of fire and average weapon power

Kar98 – Standard issue bolt action carbine rifle. The Kar98 is high powered, but has a low rate of fire

MP43 – Automatic rifle available only to the Soldier. The MP43 has a good fire-rate and does more damage than the MP40

Panzerschreck – The Panzerschreck is a reusable rocket launcher available to the Soldier only, and causes damage in a large radius.

Flammenwerfer – A heavy single tank flamethrower carried by the Soldier. Targets continue to burn for several seconds after impact.

CLASSES

Soldier – The Soldier’s role is to fight and provide cover. He has access to the heaviest weapons, and is on the front line of the battle.
Weapons: MP40, Kar98, MP43, Panzerschreck, Flammenwerfer
Veil Power: Veil Strike – A thrown device that opens a rift of explosive Veil energy.
Class Support Pack: Satchel Charge – Thrown down and detonated manually, can explode when shot

Engineer – Only an Engineer can perform all Objectives. The Engineer can construct ladders and mounted MGs, throw ammo packs to fellow teammates and plant and defuse explosives.
Weapons: MP40, Kar98
Veil Power: Veil Speed – Harness Veil energy to increase your movement speed.
Class Support Pack: Ammunition

Medic – The Medic’s role is to support the other classes by providing battlefield healing and resurrection
Weapons: MP40, Kar98
Veil Power: Healing Aura – Draws energy from the Veil to heal nearby teammates
Class Support Pack: Health

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